http://www.techspot.com/review/991-gta-5-pc-benchmarks/
its all about texture ram & cpu cores on this baby, good analysis and interesting point about texture setting dependant on card amount, if you got 2Gb on your card they reckon the sweet spot for 1080p for you is high setting, any less than 2gb onboard then you need medium textures, if you have 600 series or later gpu, enable adaptive vsync for GTAV Online.exe in NVidia settings, this overrides GF exp (worth having for GTA) this will keep your FPS up to your monitors refresh rate , without screen tearing, I also run K-boost via EVGA app, same can be applied via Afterburner (same title) to force boost clock speeds at all times. (extra 100mhz on my card ram over default clock)
im getting 60fps at very high with fxaa enabled @1080p not bad for a 2600k n 3Gb 660ti on a par with a 680 it seems.
its all about texture ram & cpu cores on this baby, good analysis and interesting point about texture setting dependant on card amount, if you got 2Gb on your card they reckon the sweet spot for 1080p for you is high setting, any less than 2gb onboard then you need medium textures, if you have 600 series or later gpu, enable adaptive vsync for GTAV Online.exe in NVidia settings, this overrides GF exp (worth having for GTA) this will keep your FPS up to your monitors refresh rate , without screen tearing, I also run K-boost via EVGA app, same can be applied via Afterburner (same title) to force boost clock speeds at all times. (extra 100mhz on my card ram over default clock)
im getting 60fps at very high with fxaa enabled @1080p not bad for a 2600k n 3Gb 660ti on a par with a 680 it seems.
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