So, we had some time during the 14/11 - 15/11 to test out the new vaulting system, new veichle mechanics and ballistic changes for weapons.
I haven't played it myself, though I've been watching streamers as Shroud and more to see some gameplay.
They also changed the weapon FOV in FPP. (But most of you guys wont notice that either way! *WINK*)
Here's a link for the 1.0 Patch notes.
http://steamcommunity.com/games/578080/announcements/
Here's a link with gameplay.
My thoughts on this, is that now, without crouch/jump there will be an more even style of gameplay. Since everyone can jump inside/thrue windows without some big effort in learning C/Jump.
Other than that I'm really excited for the new patch. What do you guys think?
I haven't played it myself, though I've been watching streamers as Shroud and more to see some gameplay.
They also changed the weapon FOV in FPP. (But most of you guys wont notice that either way! *WINK*)
Here's a link for the 1.0 Patch notes.
http://steamcommunity.com/games/578080/announcements/
Here's a link with gameplay.
My thoughts on this, is that now, without crouch/jump there will be an more even style of gameplay. Since everyone can jump inside/thrue windows without some big effort in learning C/Jump.
Other than that I'm really excited for the new patch. What do you guys think?